AI Insights · Timothy · July 2025
Top 5 Card Battler Apps Performance in Germany, Q2 2025
Explore the performance trends of the top 5 card battler apps in Germany on a unified platform during Q2 2025, including revenue, downloads, and active users.
In the second quarter of 2025, the card battler genre saw notable activity in Germany across both iOS and Android platforms. Here's a look at the performance of the top five apps in this category, based on data from Sensor Tower.
Pokémon TCG Pocket started the quarter with a significant weekly revenue of around $839K, peaking again at approximately $912K by the end of April. Weekly downloads showed a gradual decline, starting from 34K in early April to about 18K by the end of June. The app maintained a robust user base, though active users decreased from approximately 684K to 509K during the same period.
WWE SuperCard - Wrestling Game experienced fluctuations in weekly revenue, with a high of $89.6K in late May. Downloads were modest, ranging between 500 and 700 weekly. Active users saw a decline from 3.3K to 1.6K throughout the quarter.
Magic: The Gathering Arena saw a notable increase in weekly revenue in June, reaching about $47.6K. Downloads surged in early June to 4K, contributing to a steady user base of around 25K to 32K active users.
Hearthstone showed a steady rise in revenue, peaking at approximately $46.2K by the end of June. Weekly downloads remained fairly stable, slightly above 1K, while active users averaged around 38K throughout the quarter.
Yu-Gi-Oh! Master Duel had a varied revenue stream, with a high of $36.6K in late May. Downloads fluctuated, with a peak of 2.8K in the same month. Active users showed resilience, hovering between 31K and 40K.
For more detailed insights and data, visit Sensor Tower.